Hitman’t – Game Design
Team
- Oskar Trzopek – Graphics
- Borys Kucharski – Music, Game Designer
- Stanislav Zyk – Programmer, obviously better Game Designer
- Polina Viktorova – Graphics
Introduction & Short Description
Title: Hitman’t
Genre: Shooter, Stealth
Platform: PC
Target Audience:
- Age: 16+
- Player Type: Casual
- Interests / Themes: secret agencies, stealth, humor, action, tactics
- Play Style: Cooperative
- Session Length: Unlimited
Core Idea
Hitman’t allows players to approach each mission in multiple creative ways, blending stealth with slapstick comedy. Improvise, experiment, and even fail hilariously while still progressing through the mission.
Story / World Overview
The game takes place in a quirky secret agent world where not everything goes according to plan. Expect unexpected situations, humorous chaos, and over-the-top scenarios.
Main Mechanics
- Stealth-based movement and tactical shooting
- Cooperative gameplay with opportunities for creative problem-solving
- Humor-driven interactions and unexpected mission outcomes
Visual & Audio Style
- Cartoonish, exaggerated visual style
- Playful and thematic music
- Atmosphere mixes spy-thriller tension with comedic elements
🔗 Inspirations & References
- Hitman series
- One-Armed Robber
- Hotline Miami
- Metal Gear series